Thursday, 8 January 2015
This document collects my design work so far. This will be packed out with more once I undertake the second half of this project. The layout will be completely redesigned once I have more time for further graphical consideration.
Wednesday, 7 January 2015
Tuesday, 6 January 2015
As with the original UV's I have compiled all my texture onto singular maps for display purposes. Each map has a corresponding normal map which is compiled into a master map in the same way as the diffuse. Some elements are missing from the normal maps as I used alternate methods to achieve the effects I wanted.